About Me
I'm Daniel Nesov, an independent game developer making games that focus on atmosphere and unusual ideas.
I enjoy experimenting with mechanics that make the player feel directly involved in the world. I'm particularly interested in atmosphere, tactile interaction, sound, and the small details that make a game feel like a coherent world rather than simply a collection of mechanics.
Over the years I've worked on everything from small game jam projects to larger independent games, with each project giving me an opportunity to experiment and learn something new.
What I'm Working On
ETA: Unknown
I'm currently developing ETA: Unknown, a cockpit-driven survival horror game that plunges you into the frozen desolation of Antarctica.
When contact with multiple research sites suddenly vanishes without warning or external cause, you're sent in alone to investigate.
Visit ETA: UnknownDevelopment
I also write about the process of making my games. The blog covers technical problems, experiments, development lessons, and occasional behind-the-scenes posts about my projects.
Read the BlogElsewhere
You can follow my development work on:
